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Description

Lucas Silver’s life is about to change. He thinks it’s because he’s made plans to escape from his foster home and make his way to New York, but then he and some unlikely friends find Hob and Bogie’s Curiosity Shoppe and agree to play a game of Champion’s Quest.

 

When the four kids walk out the front door of the Curiosity Shoppe, they immediately discover they’re no longer in West Virginia, but transported into the game and a wild fantasy world of dangerous goblins, brutish ogres, and a powerful witch. They must work together as a team, overcome their real-world weaknesses, and believe in themselves and each other if they are to outwit, outplay, and survive their foes in this ultimate quest to defeat a treacherous monster.

 

Reviews

"Champion's Quest may be one of my favorite reads of the year. I was hooked from page one. With adventure, humor, friendship, and courage, readers will love this middle grade fantasy! By the end, my only question was, "Where's the next book?" --Jennifer Nielsen, New York Times best-selling author"

 

"High-energy series starter. Scenes of cooperation particularly shine, making for a satisfying wish-fulfillment adventure that's especially appealing for those interested in RPGs."—Publishers Weekly

The Champion's Quest: Vol. 1, The Die of Destiny

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